Samsung Galaxy Tab in Singapore on Nov 13
Singtel announced in a media event held yesterday that they will be offering the Samsung Galaxy Tab on Nov 13.
The Galaxy Tab is a 7-inch tablet PC that can be used for voice calls and web access with its WiFi and 3G connectivity. It has an Android based Operating System which originally was developed for smartphones. It is lightweight bearing on 385g and different from Apple’s iPad it supports Adobe Flash that allows video playback on websites such as YouTube without having to use another application or a video format. It also has 16GB internal memory and a miscroSD slot for expansion, this can support of up to 32GB external storage. Users can also enjoy video conferencing with its front camera.
SingTel is also incorporating their own apps on the gadget; they’ve included one that enables users to buy magazines. Users will then be charged for the purchase on their monthly bill which will show on their SingTel invoice. The Singapore carrier will also enable users to view live video streams of sports such as football matches from the Barclays Premier League. Apart from this, subscribers also have the ability to download applications for the device from Google’s Android Market.
When we first broke the story, we knew that the Galaxy tab was being showcased in Singapore. Now, SingTel is offering the Samsung Galaxy Tab with a contract. It includes a monthly subscription plan amounting from $39 to $95.
Samsung’s spokesperson also mentioned that the tablet PC will be sold without a contract at the Samsung’s selected stores or retailers for $998.
For those interested to pre-order the device, they can log on to www.singtel.com/tab starting today.
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October 30, 2010 in Galaxy Tab News tagged with galaxy tab, Nov. 13, singaporeTiny URL for this post: http://tinyurl.com/4jku6gh

+1“it’s nice to have hhiegr resolutions, but it would be nearly impossible to distinguish between a 720p and 1080p display when it’s only 4.65 inches”I wrote here at A&M several times and even after your articles that this is wrong. I even posted visual example clarifying that. 1080p and 720p are different only by the factor of 1.5. So called retina display requirement was calculated based on 12″ distance from your eyes. Take your 720p phone just these 1.5 times closer – to 8-9″ (which is for many people normal, if not – take reading glasses. I’ve noticed myself at this distance and kids play games at even closer one sometimes) and your 720p will reveal all its ugly pixelated “glory”. 1080p is needed for better look and much smoother scaling of fonts specifically tiny ones. At 8-9″ distance the pixelation on 1080p phone will be similarly visible because pixels will have almost the same angular dimensions as on your 1080p TV or 1080p monitor. And i hope you see all pixel on your TV, if not – go to the doctor. Gamers who afraid losing fps will actually not lose anything with 1080p. No one pushes them play their games at full native screen resolution. Will repeat – for the texts having 1080p is crucial. This will increase information capacity of your screen so you will be able do real work on seemingly small (but actually NOT, not the physical size matter but angular size!!!) cellphone screen. You will be able to read full webpages without zooming, edit documents etc almost like on your computer.
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